GPGPU Programming for Games and Science
ISBN: 9780429168666
Platform/Publisher: Taylor & Francis / A K Peters/CRC Press
Digital rights: Users: Unlimited; Printing: Unlimited; Download: Unlimited



An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily add
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