| Making Virtual Worlds: Linden Lab and Second Life Subjects: Second Life (Game) -- Social aspects; Linden Lab (Firm); Shared virtual environments -- Case studies; Computer games -- Design -- Social aspects -- Case studies; Business anthropology -- California -- San Francisco -- Case studies; Corporate culture -- Ca; Malaby shows how the workers of a very young but quickly growing company were themselves caught up in ideas about technology, games, and organizations, and struggled to manage not only their virtual world but also themselves in a nonhierarchical fashion. Thomas Malaby is Associate Professor of Anthropology at the University of Wisconsin-Milwaukee. He is the author of Gambling Life: Dealing in Contingency in a Greek City. |