How to Cheat in Blender 2.7x
ISBN: 9781315153612
Platform/Publisher: Taylor & Francis / CRC Press
Digital rights: Users: Unlimited; Printing: Unlimited; Download: Unlimited
Subjects: Arts; Gaming & Animation; Game Development; Game Art; Other Software;

Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn's How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity.

Key Features

Bite-sized tips and tricks that can be read in any order Illustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates "lesser-known" and unconventional tips Improves your efficiency and workflow

Alan Thorn is a multidisciplinary game developer, author and educator with 16 years' industry experience. He makes games for PC desktop, Mobile and VR. He founded the indie studio Wax Lyrical Games , and created the award-winning game Baron Wittard: Nemesis of Ragnarok . He has written twenty-two technical books on game development and presented eighteen video training courses from Lynda.com and 3DMotive.com . He has worked in game development education as a Senior Lecturer at Teesside University and as a Lead Teacher for Uppingham School . He is currently a Visiting Lecturer for the National Film and Television School and an Associate Lecturer for London South Bank University . His website is: http://www.alanthorn.net

hidden image for function call