Artificial Intelligence for Computer Games: An Introduction ISBN: 9780429063039 Platform/Publisher: Taylor & Francis / A K Peters/CRC Press Digital rights:Users: Unlimited; Printing: Unlimited; Download: Unlimited Subjects: Arts; Gaming & Animation; Game Development; Gaming;
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remem