| 3D Graphics for Game Programming Subjects: Arts; Computer Science; Engineering & Technology; Gaming & Animation; Computer Graphics & Visualization; Software Engineering & Systems Development; Electrical & Electronic Engineering; Gaming; Programming & Programming Languages; Image Processing; Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie |